NAVGAP Game 039 Host Config Data
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Below are the setting that this game has been "Mastered" with.
To find the settings that have been altered from the default settings, look for indicator "<----changed" on the right side of the screen.

     GENERAL SETUP
Universe                           
 - Type                             Standard (Tim's Map)
 - Shape                            Square
 - Size                             2000ly x 2000ly
 - Planets                          500
 - Minerials                        Normal Rich

 HomeWorlds
 - Placement                        Long Circle - centered on middle of map 
 - Minerials                        Extra Richness
 - Population                       High (1,000,000)
 - Starting Money                   Very High (15,000 MC)

 StarBase
 - Starting Tech                    1
 - Starting Ships                   No

 NAVGAP Uscore
 - (Tim's Score x 0.5) + (Tim's Tons x 0.5) + (VGA Score x 1.0)

HCONFIG settings

 Recycle rate of colonizing ships   75 %
 Odds of a large meteor impact       0 %  <------- Changed
 Mine fields                        YES
 Web Mine Fields                    YES
 Alchemy Ships                      YES
 Delete old messages                NO
 Disable all passwords              NO

     Ground Combat Attack Ratios

 The Solar Federation               1 : 1
 The Lizard Alliance               30 : 1
 The Empire of the Birds            1 : 1
 The Fascist Empire                15 : 1
 The Privateer Bands                1 : 1
 The Cyborg                         1 : 1
 The Crystal Confederation          1 : 1
 The Evil Empire                    1 : 1
 The Robotic Imperium               1 : 1
 The Rebel Confederation            1 : 1
 The Missing Colonies of Man        1 : 1

    Ground Combat Defense Ratios

 The Solar Federation               1 : 1
 The Lizard Alliance               10 : 1
 The Empire of the Birds            1 : 1
 The Fascist Empire                 5 : 1
 The Privateer Bands                1 : 1
 The Cyborg                         1 : 1
 The Crystal Confederation          1 : 1
 The Evil Empire                    1 : 1
 The Robotic Imperium               1 : 1
 The Rebel Confederation            1 : 1
 The Missing Colonies of Man        1 : 1

    Free Starbase Fighters

 The Feds                             
 The Lizards                          0
 The Bird Men                         0
 The Fascists                         0
 The Privateers                       0
 The Cyborg                           0
 The Crystal People                   0
 The Evil Empire                      5
 The Robots                           0
 The Rebels                           0
 The Colonies                         0

    Mineral Mining Rates

 The Feds                            70 %
 The Lizards                        200 %
 The Bird Men                       100 %
 The Fascists                       100 %
 The Privateers                     100 %
 The Cyborg                         100 %
 The Crystal People                 100 %
 The Evil Empire                    100 %
 The Robots                         100 %
 The Rebels                         100 %
 The Colonies                       100 %

    Tax Collection Rates

 The Feds                           200 %
 The Lizards                        100 %
 The Bird Men                       100 %
 The Fascists                       100 %
 The Privateers                     100 %
 The Cyborg                         100 %
 The Crystal People                 100 %
 The Evil Empire                    100 %
 The Robots                         100 %
 The Rebels                         100 %
 The Colonies                       100 %

    Race Advantages

 Rebels build fighters in space     YES
 Colonies build fighters in space   YES
 Robots build fighters in space     YES
 Cloaked ships may be Robbed        NO
 Empire's Dark Sense range          200 LY
 Lizards can use hiss mission       YES
 Rebels can use ground attack       YES
 The Feds can super refit           YES
 Cyborg assimulation rate           100 %
 Colonial fighter mine sweep rate   20
 Colonial fighter can sweep webs    NO
 Effect of HISSS mission            5
 Rob mission failure rate           1 %
 Planets can attack Rebel ships     NO
 Planets can attack Fascist ships   NO
 Science ship bonus                 YES
 Fed crew bonus                     YES

    Ranges and Rates I

 Odds that a cloak will fail           0 %
 Fuel used to cloak                    5
 Ships without fuel can move           YES
 Ship visible range (StarCharts)       300 LY
 Sensor mission range                  200 LY
 New natives will appear               YES
 Planetary 'NUK' friendly codes        YES
 Overpopulations eat supplies          NO
 Isotope Trans-uranium Mutation rate   5
 Planetary structures decay rate       1
 Web mine decay rate                   5 %
 Mine field decay rate                 5 %
 Odds of hitting a mine per L/Y        1 %
 Odds of hitting a web per L/Y         5 %
 Maximum mine field radius             150 LY
 Mine detect range                     200 LY
 Mines destroy enemy mines             YES

    Ranges and Rate II

 Engine tech boosts shield power       NO
 Engine tech boosts shield power %     0
 Mine field sweep rate                 4
 Web mine field sweep rate             3
 Mine field sweep range  (LY's)        5
 Web mine field sweep range (LY's)     0
 Cloaked ship will hit mine odds       0.5 %
 Amount of damage that prevents cloak  1
 Ships with one engine can tow         NO
 Hyperdrive ships                      YES
 Climate death rate                    10 %
 Planets have gravity wells            YES
 Crystal people like desert worlds     YES
 Normal mines destroy web mines        NO
 Climate limits population             YES

   Meteor Impacts

 Odds of small meteor impact on all    2 %  <-------- Changed
 Number of LARGE meteors impacting     0 %

     Cloning and Other

Maximum income per planet           5000MC
Ion Storm activity                  0 Storms <------- Changed
Firecloud Warp Chunnel              YES
Advanced Birdmen Super Spi          YES
Ion storms hide minefields          YES
Glory device (D19, Saber)           YES
Loki Class Anti-cloaker function    YES
Lady Royale Gambling Ship           YES
Cloaked ships can attack            YES
Ship Cloning                        YES
Crystal/Privateer Boarding Party    YES
Star Destroyer Imperial Assult      YES
Cobol class free fuel per LY        2 KT
Aries can convert minerals to fuel  YES
Bioscanners                         YES
Hull Tech not slowed by mine hits   7
Loki Decloaks BirdMen Ships         NO
VPA Extra Features                  YES
 

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NAVGAP & NAVGAPlite including logo are (c) Neil Grigg
VGA Planets and the VGA Planets logo are (c) Tim Wisseman
This page was last updated Sunday, 18 September 2005 at 01:33 GMT.